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Inquisitor - Polycount Challenge

This is my rendition of the Inquisitor as chosen from the Polycount Character art challenge.
22K polygons for the character,
2048 texture material for the character, and 2048 for the ground material.
Based on the concept by Ryan Metcalf
https://www.artstation.com/artwork/gNJ1K
He was really fun to make.

Final Render

Final Render

Wireframe with Tesselated ground texture

Wireframe with Tesselated ground texture

HighPoly Sculpt

HighPoly Sculpt

Substance graph breakdown

Substance graph breakdown